RootPageState class

Inheritance
Mixed in types

Constructors

RootPageState()

Properties

context → BuildContext
The location in the tree where this widget builds.
read-onlyinherited
hashCode → int
The hash code for this object.
read-onlyinherited
loading ↔ bool
read / write
mounted → bool
Whether this State object is currently in a tree.
read-onlyinherited
runtimeType → Type
A representation of the runtime type of the object.
read-onlyinherited
searchController → TextEditingController
final
searchFocusNode → FocusNode
final
searchKey → GlobalKey<State<StatefulWidget>>
final
status ↔ String
read / write
statusLeading ↔ bool
read / write
statusWidget ↔ Widget
read / write
value ↔ bool
read / write
viewKey → GlobalKey<State<StatefulWidget>>
final
widget → RootPage
The current configuration.
read-onlyinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant RootPage oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
override
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
onWindowBlur() → void
Emitted when the window loses focus.
inherited
onWindowClose() → void
Emitted when the window is going to be closed.
override
onWindowDocked() → void
Emitted when the window entered a docked state.
inherited
onWindowEnterFullScreen() → void
Emitted when the window enters a full-screen state.
inherited
onWindowEvent(String eventName) → void
Emitted all events.
inherited
onWindowFocus() → void
Emitted when the window gains focus.
inherited
onWindowLeaveFullScreen() → void
Emitted when the window leaves a full-screen state.
inherited
onWindowMaximize() → void
Emitted when window is maximized.
inherited
onWindowMinimize() → void
Emitted when the window is minimized.
inherited
onWindowMove() → void
Emitted when the window is being moved to a new position.
inherited
onWindowMoved() → void
Emitted once when the window is moved to a new position.
inherited
onWindowResize() → void
Emitted after the window has been resized.
inherited
onWindowResized() → void
Emitted once when the window has finished being resized.
inherited
onWindowRestore() → void
Emitted when the window is restored from a minimized state.
inherited
onWindowUndocked() → void
Emitted when the window leaves a docked state.
inherited
onWindowUnmaximize() → void
Emitted when the window exits from a maximized state.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
runner(dynamic func) → dynamic
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
statusMsg(String msg, {Duration? duration, InfoBarSeverity severity = InfoBarSeverity.info, bool loading = false, bool useWidget = false, bool leadingIcon = true, Widget widget = const Text('')}) → void
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringShort() → String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited